Effects Star Trek Generations



the uss enterprise-b enters nexus energy ribbon. ribbon , enterprise in scene computer-generated; because camera following enterprise closely, effects artists had substantial work making sure modeling held scrutiny of big screen.


the inside of ribbon conceptualized similar dense electrical storm, tendrils of electricity fogging screen. because of complex interplay of ribbon elements ships trapped within it, ilm decided refugee ships , enterprise-b should cg models. make switch between computer-generated , motion-control passes of physical model appear seamless, ilm created wireframe of physical model, computer-generated model s textures taken photos of physical model, shot in flat light long lens. tendril strike sends kirk nexus simulated layering of multiple pieces of animation, including cg explosions knoll rendered on personal computer , recycled explosion effect empire strikes back.


for animation in stellar cartography set, backlit starmaps removed, , bluescreen rolled place, replaced computer-animated star map composited in post-production. star maps created santa barbara studios.


the enterprise-d crash sequence filmed in 40-by-80 ft forest floor set extended matte paintings, built outside ilm use natural light. 12-foot model enterprise saucer constructed shots; model s size gave right sense of scale flying dirt , debris, illusion enhanced shooting high-speed camera give saucer expected slow movement of massive object. ilm shot crew members walking parking lot , matted footage onto top of saucer represent starfleet personnel evacuating saucer section.








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